What You Will Learn |
Course Highlights |
Course Details |
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What You Will Learn |
Course Highlights |
Course Details |
Dates & Locations |
What You Will Learn |
Course Highlights |
Course Details |
Dates & Locations |
| Day 1 Basics Introduce program start, variable types, flow of control, and i/o. Functions Learn functions, parameter passing, references, arrays, global and static variables, defaults, and inline. Types Cover constants, enumerations, typedef, switch, c and c++ strings, using directives, structs, reference variables, constant references, overloading, and template functions. Member Functions Examine member functions, definition and invokation syntax, and const issues. Inheritance Discuss inheritance, data and functions, its design meaning, overriding, and chaining. Day 2 Constructors Examine constructors and destructors, multiple and default constructors, array construction, and unnamed temporaries. Protection Introduce public, private and protected access specification, friends, and class. Virtual Consider virtual functions, type compatibility, and dynamic binding. Templates Cover template classes, syntax, instantiation, and parameters. Day 3 Pointers Examine pointer types and syntax, indexing and relation to arrays, arithmetic, pointers to object, and use in connected data structures. Dynamic Memory Learn dynamic memory, allocation and deallocation, syntax and purpose, arrays, and memory leaks. Operator Cover operator overloading and various operators. Dynamic Memory 2 Discuss use of dynamic memory by classes, and copy and assignment issues. Exceptions Introduce exceptions, various syntax and use, and interaction with destructors. Day 4 Constructors 2 Introduce construction of aggregate and derived objects, initialization syntax, and automatic constructor generation. Scope Examine name collision issues, nested types, static members, and namespaces. Virtual 2 Cover implementation of dynamic binding, use in writing generic code, abstract operations, pure virtual functions, and virtual destructors. Inheritance 2 Discuss multiple and private inheritance. Type Conversion Examine casting, cast operators, dynamic cast, rtti, and explicit. Functions 2 Learn function objects, overloading operator function call, pointers to global functions and member functions, and callback-based notification. Day 5 Std Containers Discuss fundamentals of standard library containers, use, iterators, algorithms, function parameters, nested typedefs, and generic code. Preprocessor Consider preprocessor directives, code selection and generation, and macro parameters. Compilation Cover issue in separate compilation, code organization, dependencies, and guards. Patterns Introduce idea of design patterns and work through example patterns. Object-Oriented Programming and Design Examine principles and concepts in object-oriented programming and design. Work through typical design example and consider various issues such as decoupling, reuse, and ease of extension. |
What You Will Learn |
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Course Details |
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Tony Whitter has a genuine enthusiasm for the topic and technology in general - inspiring. Adrian W.